Holdfast

HARVEST, BUILD, DEFEND

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Mending

4

Mysticism — Alchemy

Reclaim a structure, fortification, or belonging with copy-count 3 or greater.
Mysticisms go to the void after being played

"We will be a people of resolve. Our foes may rain blows upon us, the eastern winds may batter our walls, the world itself may turn craven upon our heels. We will endure. We will be forged stronger still." - Asta Moranos

Name and costs

Type, kind, and role

Maintenance, copy-count, and image

Rules text

Flavor text

Limit and stats