Holdfast

HARVEST, BUILD, DEFEND

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Feasting Rites

4

Mysticism — Boon

Until the end of your next turn, your denizens have no maintenance cost.
Mysticisms go to the void after being played

The strongest prey are sacrificed to feed the hunters' souls.

Name and costs

Type, kind, and role

Maintenance, copy-count, and image

Rules text

Flavor text

Limit and stats